Searched refs:virtReg (Results 1 – 2 of 2) sorted by relevance
99 bool hasPhys(Register virtReg) const { in hasPhys() argument106 assert(virtReg.isVirtual()); in getPhys()116 bool hasShape(Register virtReg) const { in hasShape() argument117 return getShape(virtReg).isValid(); in hasShape()121 assert(virtReg.isVirtual()); in getShape()126 Virt2ShapeMap[virtReg.id()] = shape; in assignVirt2Shape()131 void clearVirt(Register virtReg) { in clearVirt() argument132 assert(virtReg.isVirtual()); in clearVirt()154 Virt2SplitMap[virtReg.id()] = SReg; in setIsSplitFromReg()162 return Virt2SplitMap[virtReg.id()]; in getPreSplitReg()[all …]
85 void VirtRegMap::assignVirt2Phys(Register virtReg, MCPhysReg physReg) { in assignVirt2Phys() argument87 assert(Virt2PhysMap[virtReg.id()] == NO_PHYS_REG && in assignVirt2Phys()92 Virt2PhysMap[virtReg.id()] = physReg; in assignVirt2Phys()127 int VirtRegMap::assignVirt2StackSlot(Register virtReg) { in assignVirt2StackSlot() argument128 assert(virtReg.isVirtual()); in assignVirt2StackSlot()129 assert(Virt2StackSlotMap[virtReg.id()] == NO_STACK_SLOT && in assignVirt2StackSlot()132 return Virt2StackSlotMap[virtReg.id()] = createSpillSlot(RC); in assignVirt2StackSlot()135 void VirtRegMap::assignVirt2StackSlot(Register virtReg, int SS) { in assignVirt2StackSlot() argument136 assert(virtReg.isVirtual()); in assignVirt2StackSlot()137 assert(Virt2StackSlotMap[virtReg.id()] == NO_STACK_SLOT && in assignVirt2StackSlot()[all …]