Searched refs:roundBitsMask (Results 1 – 2 of 2) sorted by relevance
725 bits32 lastBitMask, roundBitsMask; in float32_round_to_int() local757 roundBitsMask = lastBitMask - 1; in float32_round_to_int()762 if ( ( z & roundBitsMask ) == 0 ) z &= ~ lastBitMask; in float32_round_to_int()766 z += roundBitsMask; in float32_round_to_int()769 z &= ~ roundBitsMask; in float32_round_to_int()1564 bits32 lastBitMask, roundBitsMask; in float64_round_to_int() local1579 roundBitsMask = lastBitMask - 1; in float64_round_to_int()1600 z.low &= ~ roundBitsMask; in float64_round_to_int()1628 roundBitsMask = lastBitMask - 1; in float64_round_to_int()1642 z.high += roundBitsMask; in float64_round_to_int()[all …]
1675 roundBitsMask = lastBitMask - 1; in float32_round_to_int()1684 z += roundBitsMask; in float32_round_to_int()1687 z &= ~ roundBitsMask; in float32_round_to_int()2641 roundBitsMask = lastBitMask - 1; in float64_round_to_int()2650 z += roundBitsMask; in float64_round_to_int()2653 z &= ~ roundBitsMask; in float64_round_to_int()3582 roundBitsMask = lastBitMask - 1; in floatx80_round_to_int()3591 z.low += roundBitsMask; in floatx80_round_to_int()3594 z.low &= ~ roundBitsMask; in floatx80_round_to_int()4696 z.low &= ~ roundBitsMask; in float128_round_to_int()[all …]