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Searched refs:refineAlignment (Results 1 – 4 of 4) sorted by relevance

/freebsd-14.2/contrib/llvm-project/llvm/include/llvm/CodeGen/
H A DMachineMemOperand.h315 void refineAlignment(const MachineMemOperand *MMO);
H A DSelectionDAGNodes.h1394 void refineAlignment(const MachineMemOperand *NewMMO) {
1395 MMO->refineAlignment(NewMMO);
/freebsd-14.2/contrib/llvm-project/llvm/lib/CodeGen/SelectionDAG/
H A DSelectionDAG.cpp8245 cast<AtomicSDNode>(E)->refineAlignment(MMO); in getAtomic()
8536 cast<LoadSDNode>(E)->refineAlignment(MMO); in getLoad()
8638 cast<StoreSDNode>(E)->refineAlignment(MMO); in getStore()
8705 cast<StoreSDNode>(E)->refineAlignment(MMO); in getTruncStore()
8792 cast<VPLoadSDNode>(E)->refineAlignment(MMO); in getLoadVP()
8885 cast<VPStoreSDNode>(E)->refineAlignment(MMO); in getStoreVP()
8956 cast<VPStoreSDNode>(E)->refineAlignment(MMO); in getTruncStoreVP()
9268 cast<VPGatherSDNode>(E)->refineAlignment(MMO); in getGatherVP()
9312 cast<VPScatterSDNode>(E)->refineAlignment(MMO); in getScatterVP()
9362 cast<MaskedLoadSDNode>(E)->refineAlignment(MMO); in getMaskedLoad()
[all …]
/freebsd-14.2/contrib/llvm-project/llvm/lib/CodeGen/
H A DMachineOperand.cpp1114 void MachineMemOperand::refineAlignment(const MachineMemOperand *MMO) { in refineAlignment() function in MachineMemOperand