Searched refs:blocks_ (Results 1 – 2 of 2) sorted by relevance
52 *pack += blocks_[GetBlockIdx(idx)].Stored(h.size + 1); in Store()61 CHECK_LT(block_idx, ARRAY_SIZE(blocks_)); in Load()62 const uptr *stack_trace = blocks_[block_idx].GetOrUnpack(this); in Load()84 if (block_idx >= ARRAY_SIZE(blocks_)) in Alloc()87 return blocks_[block_idx].GetOrCreate(this) + GetInBlockIdx(start); in Alloc()95 *pack += blocks_[block_idx].Stored(in_first); in Alloc()96 *pack += blocks_[last_idx].Stored(count - in_first); in Alloc()112 for (BlockInfo &b : blocks_) res += b.Pack(type, this); in Pack()117 for (BlockInfo &b : blocks_) b.Lock(); in LockAll()121 for (BlockInfo &b : blocks_) b.Unlock(); in UnlockAll()[all …]
116 BlockInfo blocks_[kBlockCount] = {}; variable