Searched refs:Writeable (Results 1 – 7 of 7) sorted by relevance
46 SHADER_FLAG(30, WriteableMSAATextures, "Writeable MSAA Textures")
680 bool Writeable; member
672 bit Writeable = ?;680 let Writeable = 1;687 let Writeable = 0;694 let Writeable = 1;
3901 if (TheReg && TheReg->Writeable && in tryWriteRegister()
1866 return (Reg && (Read ? Reg->Readable : Reg->Writeable) && in isValidSysReg()
4062 MSRReg = SysReg->Writeable ? SysReg->Encoding : -1; in tryParseSysReg()
3305 - Fix Shared Memory World Writeable,