Searched refs:VecEpilogueIterationCountCheck (Results 1 – 1 of 1) sorted by relevance
7813 BasicBlock *VecEpilogueIterationCountCheck = LoopVectorPreHeader; in createEpilogueVectorizedLoopSkeleton() local7826 VecEpilogueIterationCountCheck, LoopVectorPreHeader); in createEpilogueVectorizedLoopSkeleton()7832 VecEpilogueIterationCountCheck, LoopScalarPreHeader); in createEpilogueVectorizedLoopSkeleton()7836 VecEpilogueIterationCountCheck, LoopScalarPreHeader); in createEpilogueVectorizedLoopSkeleton()7839 VecEpilogueIterationCountCheck, LoopScalarPreHeader); in createEpilogueVectorizedLoopSkeleton()7842 VecEpilogueIterationCountCheck, in createEpilogueVectorizedLoopSkeleton()7843 VecEpilogueIterationCountCheck->getSinglePredecessor()); in createEpilogueVectorizedLoopSkeleton()7866 for (PHINode &Phi : VecEpilogueIterationCountCheck->phis()) in createEpilogueVectorizedLoopSkeleton()7872 VecEpilogueIterationCountCheck->getSinglePredecessor(), in createEpilogueVectorizedLoopSkeleton()7873 VecEpilogueIterationCountCheck); in createEpilogueVectorizedLoopSkeleton()[all …]