Searched refs:UNITY_LINE_TYPE (Results 1 – 3 of 3) sorted by relevance
284 #ifndef UNITY_LINE_TYPE285 #define UNITY_LINE_TYPE _U_UINT macro388 UNITY_LINE_TYPE CurrentTestLineNumber;439 const UNITY_LINE_TYPE lineNumber,446 const UNITY_LINE_TYPE lineNumber,453 const UNITY_LINE_TYPE lineNumber);458 const UNITY_LINE_TYPE lineNumber);471 const UNITY_LINE_TYPE lineNumber);477 const UNITY_LINE_TYPE lineNumber,499 const UNITY_LINE_TYPE lineNumber,[all …]
291 static void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line) in UnityTestResultsFailBegin()453 const UNITY_LINE_TYPE lineNumber) in UnityAssertBits()473 const UNITY_LINE_TYPE lineNumber, in UnityAssertEqualNumber()495 const UNITY_LINE_TYPE lineNumber, in UnityAssertEqualIntArray()669 const UNITY_LINE_TYPE lineNumber) in UnityAssertFloatsWithin()705 const UNITY_LINE_TYPE lineNumber, in UnityAssertFloatSpecial()830 const UNITY_LINE_TYPE lineNumber) in UnityAssertDoublesWithin()974 const UNITY_LINE_TYPE lineNumber) in UnityAssertEqualString()1075 const UNITY_LINE_TYPE lineNumber) in UnityAssertEqualMemory()1131 void UnityFail(const char* msg, const UNITY_LINE_TYPE line) in UnityFail()[all …]
42 const UNITY_LINE_TYPE lineNumber);