Searched refs:UNITY_FAIL_AND_BAIL (Results 1 – 1 of 1) sorted by relevance
429 UNITY_FAIL_AND_BAIL; in UnityCheckArraysForNull()438 UNITY_FAIL_AND_BAIL; in UnityCheckArraysForNull()465 UNITY_FAIL_AND_BAIL; in UnityAssertBits()486 UNITY_FAIL_AND_BAIL; in UnityAssertEqualNumber()509 UNITY_FAIL_AND_BAIL; in UnityAssertEqualIntArray()627 UNITY_FAIL_AND_BAIL; in UnityAssertEqualFloatArray()698 UNITY_FAIL_AND_BAIL; in UnityAssertFloatsWithin()762 UNITY_FAIL_AND_BAIL; in UnityAssertFloatSpecial()788 UNITY_FAIL_AND_BAIL; in UnityAssertEqualDoubleArray()1005 UNITY_FAIL_AND_BAIL; in UnityAssertEqualString()[all …]