Searched refs:StateIsRunningState (Results 1 – 9 of 9) sorted by relevance
40 bool StateIsRunningState(lldb::StateType state);
68 bool lldb_private::StateIsRunningState(StateType state) { in StateIsRunningState() function in lldb_private
322 static bool StateIsRunningState(lldb::StateType state);
1037 return StateIsRunningState(m_public_state.GetValue()); in IsRunning()3152 if (!StateIsRunningState(m_public_state.GetValue())) in Halt()3742 if (StateIsRunningState(new_state)) { in HandlePrivateEvent()3866 } else if (StateIsRunningState(m_last_broadcast_state)) { in RunPrivateStateThread()4463 if (StateIsRunningState(m_process->GetState())) in Run()4514 if (StateIsRunningState(m_process->GetState())) { in Interrupt()
679 if (StateIsRunningState(thread_sp->GetState())) in DidStop()
806 bool SBDebugger::StateIsRunningState(StateType state) { in StateIsRunningState() function in SBDebugger809 const bool result = lldb_private::StateIsRunningState(state); in StateIsRunningState()
3187 if (StateIsRunningState(state)) { in IOHandlerInterrupt()
5207 if (StateIsRunningState(process->GetState())) in TreeDelegateShouldDraw()5921 } else if (StateIsRunningState(state)) { in WindowDelegateDraw()
21343 result = (bool)lldb::SBDebugger::StateIsRunningState(arg1); in _wrap_SBDebugger_StateIsRunningState()