Searched refs:Splatted (Results 1 – 2 of 2) sorted by relevance
2179 const SDValue &Splatted = BV->getOperand(MaskVec[0]); in getVectorShuffle() local2180 SDValue NewBV = getSplatBuildVector(BuildVT, dl, Splatted); in getVectorShuffle()12481 SDValue Splatted; in getSplatValue() local12489 } else if (!Splatted) { in getSplatValue()12490 Splatted = Op; in getSplatValue()12491 } else if (Splatted != Op) { in getSplatValue()12496 if (!Splatted) { in getSplatValue()12503 return Splatted; in getSplatValue()
25511 SDValue Splatted = V->getOperand(SplatIndex); in visitVECTOR_SHUFFLE() local25512 SmallVector<SDValue, 8> Ops(NumElts, Splatted); in visitVECTOR_SHUFFLE()