Searched refs:ShaderFlags (Results 1 – 6 of 6) sorted by relevance
60 struct ShaderFlags { struct61 ShaderFlags() = default;62 ShaderFlags(uint64_t FlagData);154 std::optional<ShaderFlags> Flags;198 template <> struct MappingTraits<DXContainerYAML::ShaderFlags> { in LLVM_YAML_IS_SEQUENCE_VECTOR()199 static void mapping(IO &IO, DXContainerYAML::ShaderFlags &Flags); in LLVM_YAML_IS_SEQUENCE_VECTOR()
26 DXContainerYAML::ShaderFlags::ShaderFlags(uint64_t FlagData) { in ShaderFlags() function in llvm::DXContainerYAML::ShaderFlags32 uint64_t DXContainerYAML::ShaderFlags::getEncodedFlags() { in getEncodedFlags()106 void MappingTraits<DXContainerYAML::ShaderFlags>::mapping( in mapping()107 IO &IO, DXContainerYAML::ShaderFlags &Flags) { in mapping()
36 void createEntryMD(Module &M, const uint64_t ShaderFlags);
258 void dxil::createEntryMD(Module &M, const uint64_t ShaderFlags) { in createEntryMD() argument279 EntryMD::emitEmptyEntryForLib(MDResources, ShaderFlags, Ctx); in createEntryMD()298 Entries.emplace_back(MD.emitEntryTuple(MDResources, ShaderFlags)); in createEntryMD()
279 std::optional<uint64_t> ShaderFlags; variable371 std::optional<uint64_t> getShaderFlags() const { return ShaderFlags; } in getShaderFlags()
76 if (ShaderFlags) in parseShaderFlags()81 ShaderFlags = FlagValue; in parseShaderFlags()