Searched refs:SetOneShot (Results 1 – 14 of 14) sorted by relevance
51 …one_shot = property(IsOneShot, SetOneShot, doc='''A read/write property that configures whether th…
52 void SetOneShot(bool one_shot);
64 void SetOneShot(bool one_shot);
291 void SetOneShot(bool one_shot) { in SetOneShot() function
336 void SetOneShot(bool one_shot);
242 void SBBreakpointName::SetOneShot(bool one_shot) { in SetOneShot() function in SBBreakpointName252 bp_name->GetOptions().SetOneShot(one_shot); in SetOneShot()
223 void SBBreakpoint::SetOneShot(bool one_shot) { in SetOneShot() function in SBBreakpoint231 bkpt_sp->SetOneShot(one_shot); in SetOneShot()
331 void Breakpoint::SetOneShot(bool one_shot) { m_options.SetOneShot(one_shot); } in SetOneShot() function in Breakpoint
124 bp_sp->SetOneShot(true); in SetupVariableWatchpointDisabler()
246 entry_break->SetOneShot(true); in ProbeEntry()
106 m_bp_opts.SetOneShot(value); in SetOptionValue()
7345 bp_sp->GetOptions().SetOneShot(true); in WindowDelegateHandleChar()7361 bp_sp->GetOptions().SetOneShot(true); in WindowDelegateHandleChar()
373 bp_sp->SetOneShot(true); in CreateBreakpointAtUserEntry()
7278 (arg1)->SetOneShot(arg2); in _wrap_SBBreakpoint_SetOneShot()10173 (arg1)->SetOneShot(arg2); in _wrap_SBBreakpointName_SetOneShot()