Searched refs:ReleasedLoadBB (Results 1 – 1 of 1) sorted by relevance
1290 auto ReleasedLoadBB = in expandAtomicCmpXchg() local1293 BasicBlock::Create(Ctx, "cmpxchg.trystore", F, ReleasedLoadBB); in expandAtomicCmpXchg()1341 BasicBlock *RetryBB = HasReleasedLoadBB ? ReleasedLoadBB : StartBB; in expandAtomicCmpXchg()1345 Builder.SetInsertPoint(ReleasedLoadBB); in expandAtomicCmpXchg()1358 LoadedTryStore->addIncoming(SecondLoad, ReleasedLoadBB); in expandAtomicCmpXchg()1375 LoadedNoStore->addIncoming(SecondLoad, ReleasedLoadBB); in expandAtomicCmpXchg()