Searched refs:RegUnitsHaveUnitWeight (Results 1 – 1 of 1) sorted by relevance
236 bool RegUnitsHaveUnitWeight = true; in EmitRegUnitPressure() local240 RegUnitsHaveUnitWeight = false; in EmitRegUnitPressure()247 if (!RegUnitsHaveUnitWeight) { in EmitRegUnitPressure()