Searched refs:RegUnitStates (Results 1 – 1 of 1) sorted by relevance
255 std::vector<unsigned> RegUnitStates; member in __anonf5ca9da10111::RegAllocFast426 RegUnitStates[Unit] = NewState; in setPhysRegState()431 if (RegUnitStates[Unit] != regFree) in isPhysRegFree()663 if (RegUnitStates[FirstUnit] == regLiveIn) in reloadAtBegin()704 switch (unsigned VirtReg = RegUnitStates[Unit]) { in displacePhysReg()719 RegUnitStates[Unit] = regFree; in displacePhysReg()733 switch (unsigned VirtReg = RegUnitStates[FirstUnit]) { in freePhysReg()758 switch (unsigned VirtReg = RegUnitStates[Unit]) { in calcSpillCost()1196 switch (unsigned VirtReg = RegUnitStates[Unit]) { in dumpState()1230 assert(RegUnitStates[Unit] == VirtReg && "inverse map valid"); in dumpState()[all …]