Searched refs:RayOrigin (Results 1 – 3 of 3) sorted by relevance
6713 Register RayOrigin = MI.getOperand(4).getReg(); in legalizeBVHIntrinsic() local6768 packLanes(RayOrigin); in legalizeBVHIntrinsic()6809 packLanes(RayOrigin); in legalizeBVHIntrinsic()
8920 SDValue RayOrigin = M->getOperand(4); in LowerINTRINSIC_W_CHAIN() local8998 Ops.push_back(RayOrigin); in LowerINTRINSIC_W_CHAIN()9021 packLanes(RayOrigin, true); in LowerINTRINSIC_W_CHAIN()
18235 llvm::Value *RayOrigin = EmitScalarExpr(E->getArg(2)); in EmitAMDGPUBuiltinExpr() local18242 RayOrigin = Builder.CreateShuffleVector(RayOrigin, RayOrigin, in EmitAMDGPUBuiltinExpr()18251 return Builder.CreateCall(F, {NodePtr, RayExtent, RayOrigin, RayDir, in EmitAMDGPUBuiltinExpr()