Searched refs:PropagateShadow (Results 1 – 1 of 1) sorted by relevance
1141 bool PropagateShadow; member1167 PropagateShadow = SanitizeFunction; in MemorySanitizerVisitor()2199 if (PropagateShadow) { in visitLoadInst()2215 if (PropagateShadow) { in visitLoadInst()2917 if (PropagateShadow) { in handleVectorLoadIntrinsic()2933 if (PropagateShadow) in handleVectorLoadIntrinsic()3419 if (!PropagateShadow) { in handleMaskedExpandLoad()3478 if (!PropagateShadow) { in handleMaskedGather()3570 if (!PropagateShadow) { in handleMaskedLoad()4206 if (!PropagateShadow) { in visitCallBase()[all …]