Searched refs:PrevailingType (Results 1 – 4 of 4) sorted by relevance
168 enum class PrevailingType { Yes, No, Unknown }; enum186 function_ref<PrevailingType(GlobalValue::GUID)> isPrevailing);193 function_ref<PrevailingType(GlobalValue::GUID)> isPrevailing,
1129 DenseMap<GlobalValue::GUID, PrevailingType> GUIDPrevailingResolutions; in run()1146 Res.second.Prevailing ? PrevailingType::Yes : PrevailingType::No; in run()1152 return PrevailingType::Unknown; in run()
674 return PrevailingType::Unknown; in computeDeadSymbolsInIndex()
1200 function_ref<PrevailingType(GlobalValue::GUID)> isPrevailing) { in computeDeadSymbolsAndUpdateIndirectCalls()1257 if (isPrevailing(VI.getGUID()) == PrevailingType::No) { in computeDeadSymbolsAndUpdateIndirectCalls()1316 function_ref<PrevailingType(GlobalValue::GUID)> isPrevailing, in computeDeadSymbolsWithConstProp()