Searched refs:Pimpl (Results 1 – 4 of 4) sorted by relevance
2471 Pimpl = std::move(RHS.Pimpl); in operator =()2475 : Pimpl(std::move(RHS.Pimpl)) {} in MetadataLoader()2482 : Pimpl(std::make_unique<MetadataLoaderImpl>( in MetadataLoader()2486 return Pimpl->parseMetadata(ModuleLevel); in parseMetadata()2494 return Pimpl->getMetadataFwdRefOrLoad(Idx); in getMetadataFwdRefOrLoad()2498 return Pimpl->lookupSubprogramForFunction(F); in lookupSubprogramForFunction()2503 return Pimpl->parseMetadataAttachment(F, InstructionList); in parseMetadataAttachment()2507 return Pimpl->parseMetadataKinds(); in parseMetadataKinds()2511 return Pimpl->setStripTBAA(StripTBAA); in setStripTBAA()2516 unsigned MetadataLoader::size() const { return Pimpl->size(); } in size()[all …]
50 std::unique_ptr<MetadataLoaderImpl> Pimpl; variable
305 $(OBJDIR)$Pimpl$O \1278 $(OBJDIR)$Pimpl$O: tools$Pimpl.c $(HEADERSTOOLS)1279 $(CC) $(CFLAGS) $(INCFLAGS) $(CCOUT)$(OBJDIR)$Pimpl$O tools$Pimpl.c
1460 …[Pimpl](https://www.gamedev.net/articles/programming/general-and-gameplay-programming/the-c-pimpl-…