Searched refs:OverloadedTy (Results 1 – 1 of 1) sorted by relevance
9580 auto *OverloadedTy = in EmitSVEGatherLoad() local9594 F = CGM.getIntrinsic(IntID, OverloadedTy); in EmitSVEGatherLoad()9634 auto *OverloadedTy = in EmitSVEScatterStore() local9652 F = CGM.getIntrinsic(IntID, OverloadedTy); in EmitSVEScatterStore()9664 Ops[0] = Builder.CreateTrunc(Ops[0], OverloadedTy); in EmitSVEScatterStore()9693 if (!OverloadedTy) in EmitSVEGatherPrefetch()9836 llvm::Type *OverloadedTy = getSVEType(TypeFlags); in EmitSVEMovl() local10347 llvm::Type* OverloadedTy = getSVEType(TypeFlags); in EmitAArch64SVEBuiltinExpr() local10399 Value *Dup = EmitSVEDupX(CmpNE, OverloadedTy); in EmitAArch64SVEBuiltinExpr()10440 OverloadedTy, PoisonValue::get(OverloadedTy), Vec, Builder.getInt64(0)); in EmitAArch64SVEBuiltinExpr()[all …]