Searched refs:ObjectIndex (Results 1 – 4 of 4) sorted by relevance
419 void mapLocalFrameObject(int ObjectIndex, int64_t Offset) { in mapLocalFrameObject() argument420 LocalFrameObjects.push_back(std::pair<int, int64_t>(ObjectIndex, Offset)); in mapLocalFrameObject()421 Objects[ObjectIndex + NumFixedObjects].PreAllocated = true; in mapLocalFrameObject()
88 uint32_t ObjectIndex = 0; // Index of Object into MFI list. member109 SortingObjects[Obj].ObjectIndex = Obj; in orderFrameObjects()162 ObjectsToAllocate[Idx++] = Obj.ObjectIndex; in orderFrameObjects()
4136 int ObjectIndex = 0; member4190 A.ObjectIndex) < in FrameObjectCompare()4192 B.ObjectIndex); in FrameObjectCompare()4205 FrameObjects[Obj].ObjectIndex = Obj; in orderFrameObjects()4275 ObjectsToAllocate[i++] = Obj.ObjectIndex; in orderFrameObjects()4282 dbgs() << " " << Obj.ObjectIndex << ": group " << Obj.GroupIndex; in orderFrameObjects()
3932 unsigned ObjectIndex = 0; // Index of Object into MFI list. member4018 SortingObjects[Obj].ObjectIndex = Obj; in orderFrameObjects()4062 ObjectsToAllocate[i++] = Obj.ObjectIndex; in orderFrameObjects()