Home
last modified time | relevance | path

Searched refs:NumberOfObjects (Results 1 – 3 of 3) sorted by relevance

/freebsd-14.2/contrib/llvm-project/llvm/lib/Object/
H A DMachOUniversal.cpp134 NumberOfObjects(0) { in MachOUniversalBinary()
147 NumberOfObjects = H.nfat_arch; in MachOUniversalBinary()
148 if (NumberOfObjects == 0) { in MachOUniversalBinary()
154 MinSize += sizeof(MachO::fat_arch) * NumberOfObjects; in MachOUniversalBinary()
156 MinSize += sizeof(MachO::fat_arch_64) * NumberOfObjects; in MachOUniversalBinary()
167 for (uint32_t i = 0; i < NumberOfObjects; i++) { in MachOUniversalBinary()
201 for (uint32_t i = 0; i < NumberOfObjects; i++) { in MachOUniversalBinary()
203 for (uint32_t j = i + 1; j < NumberOfObjects; j++) { in MachOUniversalBinary()
/freebsd-14.2/contrib/llvm-project/llvm/include/llvm/Object/
H A DMachOUniversal.h34 uint32_t NumberOfObjects; variable
148 uint32_t getNumberOfObjects() const { return NumberOfObjects; } in getNumberOfObjects()
/freebsd-14.2/contrib/file/magic/Magdir/
H A Dmsdos1562 # NumberOfObjects: the number of graphics objects like: 0 hardcopy-windows-meta.wmf 1 2 3 4 5 6 7 8…