Searched refs:NumSclBits (Results 1 – 3 of 3) sorted by relevance
164 const APInt &Bits, unsigned NumSclBits) { in rebuildConstant() argument167 if (NumSclBits == 8) { in rebuildConstant()174 if (NumSclBits == 16) { in rebuildConstant()183 if (NumSclBits == 32) { in rebuildConstant()192 assert(NumSclBits == 64 && "Unhandled vector element width"); in rebuildConstant()214 unsigned NumSclBits = SclTy->getPrimitiveSizeInBits(); in rebuildSplatableConstant() local215 NumSclBits = std::min<unsigned>(NumSclBits, SplatBitWidth); in rebuildSplatableConstant()218 NumSclBits = (NumSclBits == 8 || NumSclBits == 16 || NumSclBits == 32) in rebuildSplatableConstant()219 ? NumSclBits in rebuildSplatableConstant()223 return rebuildConstant(OriginalType->getContext(), SclTy, *Splat, NumSclBits); in rebuildSplatableConstant()
42000 unsigned NumSclBits = Scl.getScalarValueSizeInBits(); in SimplifyDemandedBitsForTargetNode() local42001 APInt DemandedSclBits = OriginalDemandedBits.zext(NumSclBits); in SimplifyDemandedBitsForTargetNode()
1215 unsigned NumSclBits = Scl.getScalarValueSizeInBits(); in SimplifyDemandedBits() local1216 APInt DemandedSclBits = DemandedBits.zextOrTrunc(NumSclBits); in SimplifyDemandedBits()