Searched refs:LaneTransforms (Results 1 – 1 of 1) sorted by relevance
1550 auto &LaneTransforms = Idx.CompositionLaneMaskTransform; in computeSubRegLaneMasks() local1560 LaneTransforms.push_back(MaskRol); in computeSubRegLaneMasks()1591 for (auto &I : LaneTransforms) { in computeSubRegLaneMasks()1599 LaneTransforms.push_back(MaskRol); in computeSubRegLaneMasks()1607 if (LaneTransforms.size() == 1) in computeSubRegLaneMasks()1608 LaneTransforms[0].Mask = LaneBitmask::getAll(); in computeSubRegLaneMasks()1613 if (LaneTransforms.size() == 0) { in computeSubRegLaneMasks()1615 LaneTransforms.push_back(P); in computeSubRegLaneMasks()