Searched refs:JumpToFallThrough (Results 1 – 2 of 2) sorted by relevance
969 MachineBasicBlock *MachineBasicBlock::getFallThrough(bool JumpToFallThrough) { in getFallThrough() argument1000 if (JumpToFallThrough && (MachineFunction::iterator(TBB) == Fallthrough || in getFallThrough()
824 MachineBasicBlock *getFallThrough(bool JumpToFallThrough = true);