Searched refs:IsInvariant (Results 1 – 5 of 5) sorted by relevance
1189 bool IsInvariant = false; member1200 if (IsInvariant) in MMOFlags()
8456 RLI.IsInvariant = LD->isInvariant(); in canReuseLoadAddress()
2375 bool IsInvariant = I->hasMetadata(LLVMContext::MD_invariant_load); in createMachineMemOperandFor() local2392 if (IsInvariant) in createMachineMemOperandFor()
11762 MemSDNodeBits.IsInvariant = MMO->isInvariant(); in MemSDNode()
535 uint16_t IsInvariant : 1;1337 bool isInvariant() const { return MemSDNodeBits.IsInvariant; }