Searched refs:GroupIndex (Results 1 – 6 of 6) sorted by relevance
| /freebsd-14.2/contrib/llvm-project/llvm/lib/MCA/HardwareUnits/ |
| H A D | ResourceManager.cpp | 215 unsigned GroupIndex = getResourceStateIndex(Users & (-Users)); in use() local 216 ResourceState &CurrentUser = *Resources[GroupIndex]; in use() 218 Strategies[GroupIndex]->used(RR.first); in use() 237 unsigned GroupIndex = getResourceStateIndex(Users & (-Users)); in release() local 238 ResourceState &CurrentUser = *Resources[GroupIndex]; in release()
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| /freebsd-14.2/contrib/llvm-project/llvm/lib/DebugInfo/PDB/Native/ |
| H A D | InputFile.cpp | 157 SymbolGroup::SymbolGroup(InputFile *File, uint32_t GroupIndex) : File(File) { in SymbolGroup() argument 162 initializeForPdb(GroupIndex); in SymbolGroup() 174 if (I == GroupIndex) in SymbolGroup()
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| /freebsd-14.2/contrib/llvm-project/llvm/lib/CodeGen/ |
| H A D | AggressiveAntiDepBreaker.cpp | 896 const unsigned GroupIndex = State->GetGroup(AntiDepReg); in BreakAntiDependencies() local 897 if (GroupIndex == 0) { in BreakAntiDependencies() 906 if (FindSuitableFreeRegisters(AntiDepReg, GroupIndex, RenameOrder, in BreakAntiDependencies()
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| /freebsd-14.2/contrib/llvm-project/llvm/include/llvm/BinaryFormat/ |
| H A D | DXContainerConstants.def | 78 SEMANTIC_KIND(23, GroupIndex)
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| /freebsd-14.2/contrib/llvm-project/llvm/include/llvm/DebugInfo/PDB/Native/ |
| H A D | InputFile.h | 94 explicit SymbolGroup(InputFile *File, uint32_t GroupIndex = 0);
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| /freebsd-14.2/contrib/llvm-project/llvm/lib/Target/AArch64/ |
| H A D | AArch64FrameLowering.cpp | 4138 int GroupIndex = -1; member 4161 Objects[Index].GroupIndex = NextGroupIndex; in EndCurrentGroup() 4189 return std::make_tuple(!A.IsValid, A.ObjectFirst, A.GroupFirst, A.GroupIndex, in FrameObjectCompare() 4191 std::make_tuple(!B.IsValid, B.ObjectFirst, B.GroupFirst, B.GroupIndex, in FrameObjectCompare() 4261 int FirstGroupIndex = FrameObjects[*TBPI].GroupIndex; in orderFrameObjects() 4264 if (Object.GroupIndex == FirstGroupIndex) in orderFrameObjects() 4282 dbgs() << " " << Obj.ObjectIndex << ": group " << Obj.GroupIndex; in orderFrameObjects()
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