Searched refs:GetScriptLanguage (Results 1 – 12 of 12) sorted by relevance
81 ? m_interpreter.GetDebugger().GetScriptLanguage() in DoExecute()
382 m_options.m_script_language = GetDebugger().GetScriptLanguage(); in DoExecute()
351 m_options.m_script_language = GetDebugger().GetScriptLanguage(); in DoExecute()
1558 if (GetDebugger().GetScriptLanguage() != lldb::eScriptLanguagePython) { in DoExecute()
375 lldb::ScriptLanguage GetScriptLanguage() const;
55 !IsScriptLanguageSupported(target_sp->GetDebugger().GetScriptLanguage())) in CreateInstance()
278 lldb::ScriptLanguage GetScriptLanguage() const;
1426 ScriptLanguage SBDebugger::GetScriptLanguage() const { in GetScriptLanguage() function in SBDebugger1429 return (m_opaque_sp ? m_opaque_sp->GetScriptLanguage() : eScriptLanguageNone); in GetScriptLanguage()
399 m_debugger.GetScriptInterpreterInfo(m_debugger.GetScriptLanguage()); in ProcessArgs()
344 lldb::ScriptLanguage Debugger::GetScriptLanguage() const { in GetScriptLanguage() function in Debugger1648 language ? *language : GetScriptLanguage(); in GetScriptInterpreter()
1440 const ScriptLanguage script_language = debugger.GetScriptLanguage(); in LoadScriptingResourceInTarget()
21868 result = (lldb::ScriptLanguage)((lldb::SBDebugger const *)arg1)->GetScriptLanguage(); in _wrap_SBDebugger_GetScriptLanguage()