Searched refs:FloatWidth (Results 1 – 8 of 8) sorted by relevance
119 unsigned FloatWidth = PowerOf2Ceil(FPMantissaWidth); in expandFPToI() local397 FloatWidth == 128 ? Call : Cast); in expandIToFP()435 if (FloatWidth > 80) in expandIToFP()451 if (FloatWidth > 80) in expandIToFP()460 FloatWidth == 128 ? Call : Cast, in expandIToFP()469 if (FloatWidth > 80) in expandIToFP()482 if (FloatWidth > 32) { in expandIToFP()490 if (FloatWidth <= 80) { in expandIToFP()497 if (FloatWidth > 80) { in expandIToFP()509 if (FloatWidth > 80) { in expandIToFP()[all …]
36 FloatWidth = 32; in MSP430TargetInfo()
75 FloatWidth = 32; in TCETargetInfo()
42 FloatWidth = 32; in AVRTargetInfo()
110 FloatWidth = HostTarget->getFloatWidth(); in NVPTXTargetInfo()
120 FloatWidth = HostTarget->getFloatWidth(); in BaseSPIRTargetInfo()
112 FloatWidth = 32; in TargetInfo()417 FloatWidth = FloatAlign = 32; in adjust()422 if (DoubleWidth != FloatWidth) { in adjust()
90 unsigned char FloatWidth, FloatAlign; member740 unsigned getFloatWidth() const { return FloatWidth; } in getFloatWidth()