Searched refs:FieldIDType (Results 1 – 1 of 1) sorted by relevance
578 using FieldIDType = size_t; typedef589 FieldIDType LayoutFieldIndex;613 [[nodiscard]] FieldIDType addFieldForAlloca(AllocaInst *AI, in addFieldForAlloca()659 [[nodiscard]] FieldIDType addField(Type *Ty, MaybeAlign MaybeFieldAlignment, in addField()724 FieldIDType getLayoutFieldIndex(FieldIDType Id) const { in getLayoutFieldIndex()729 Field getLayoutField(FieldIDType Id) const { in getLayoutField()766 FieldIDType Id = addFieldForAlloca(LargestAI); in addFieldForAllocas()1313 std::optional<FieldIDType> SwitchIndexFieldId; in buildFrameType()1360 FieldIDType Id = B.addField(FieldType, std::nullopt, false /*header*/, in buildFrameType()1738 FieldIDType Index = FrameData.getFieldIndex(Orig); in insertSpills()