Searched refs:DeviceActions (Results 1 – 3 of 3) sorted by relevance
309 DeviceActions.push_back(&A); in add()318 DeviceActions.push_back(&A); in add()
3277 ActionList DeviceActions; in getDeviceDependences() local3313 DeviceActions.push_back( in getDeviceDependences()3319 if (!DeviceActions.empty()) { in getDeviceDependences()3321 C.MakeAction<LinkJobAction>(DeviceActions, types::TY_CUDA_FATBIN); in getDeviceDependences()4544 ActionList DeviceActions; in BuildOffloadingActions() local4568 DeviceActions.push_back(C.MakeAction<InputAction>(*InputArg, InputType)); in BuildOffloadingActions()4570 if (DeviceActions.empty()) in BuildOffloadingActions()4582 for (Action *&A : DeviceActions) { in BuildOffloadingActions()4611 for (Action *&A : DeviceActions) { in BuildOffloadingActions()4622 for (Action *A : DeviceActions) { in BuildOffloadingActions()
287 ActionList DeviceActions;310 const ActionList &getActions() const { return DeviceActions; } in getActions()