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Searched refs:DenormalFP32Math (Results 1 – 2 of 2) sorted by relevance

/freebsd-14.2/contrib/llvm-project/llvm/lib/CodeGen/
H A DCommandFlags.cpp75 CGOPT(DenormalMode::DenormalModeKind, DenormalFP32Math) in CGOPT()
273 static cl::opt<DenormalMode::DenormalModeKind> DenormalFP32Math( in CGOPT() local
278 CGBINDOPT(DenormalFP32Math); in CGOPT()
/freebsd-14.2/contrib/llvm-project/clang/lib/Driver/ToolChains/
H A DClang.cpp2768 llvm::DenormalMode DenormalFP32Math = DefaultDenormalFP32Math; in RenderFloatingPointOptions() local
2828 DenormalFP32Math = llvm::DenormalMode::getIEEE(); in RenderFloatingPointOptions()
2925 DenormalFP32Math = DenormalFPMath; in RenderFloatingPointOptions()
2933 DenormalFP32Math = llvm::parseDenormalFPAttribute(A->getValue()); in RenderFloatingPointOptions()
2934 if (!DenormalFP32Math.isValid()) { in RenderFloatingPointOptions()
3050 DenormalFP32Math = llvm::DenormalMode::getIEEE(); in RenderFloatingPointOptions()
3097 DenormalFP32Math = llvm::DenormalMode::getIEEE(); in RenderFloatingPointOptions()
3113 DenormalFP32Math == llvm::DenormalMode::getIEEE() && in RenderFloatingPointOptions()
3172 if (DenormalFP32Math != DenormalFPMath) { in RenderFloatingPointOptions()
3175 ArgStr << "-fdenormal-fp-math-f32=" << DenormalFP32Math; in RenderFloatingPointOptions()