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Searched refs:D3D_SYSTEM_VALUE (Results 1 – 3 of 3) sorted by relevance

/freebsd-14.2/contrib/llvm-project/llvm/include/llvm/BinaryFormat/
H A DDXContainerConstants.def136 #ifdef D3D_SYSTEM_VALUE
138 D3D_SYSTEM_VALUE(0, Undefined)
139 D3D_SYSTEM_VALUE(1, Position)
144 D3D_SYSTEM_VALUE(6, VertexID)
146 D3D_SYSTEM_VALUE(8, InstanceID)
158 D3D_SYSTEM_VALUE(64, Target)
159 D3D_SYSTEM_VALUE(65, Depth)
160 D3D_SYSTEM_VALUE(66, Coverage)
161 D3D_SYSTEM_VALUE(67, DepthGE)
162 D3D_SYSTEM_VALUE(68, DepthLE)
[all …]
H A DDXContainer.h436 #define D3D_SYSTEM_VALUE(Val, Enum) Enum = Val, macro
/freebsd-14.2/contrib/llvm-project/llvm/lib/BinaryFormat/
H A DDXContainer.cpp43 #define D3D_SYSTEM_VALUE(Val, Enum) {#Enum, D3DSystemValue::Enum}, macro