Searched refs:CriticalEdgePredAndLoad (Results 1 – 2 of 2) sorted by relevance
1410 MapVector<BasicBlock *, LoadInst *> *CriticalEdgePredAndLoad) { in eliminatePartiallyRedundantLoad() argument1458 if (CriticalEdgePredAndLoad) { in eliminatePartiallyRedundantLoad()1459 auto I = CriticalEdgePredAndLoad->find(UnavailableBlock); in eliminatePartiallyRedundantLoad()1460 if (I != CriticalEdgePredAndLoad->end()) { in eliminatePartiallyRedundantLoad()1566 MapVector<BasicBlock *, LoadInst *> CriticalEdgePredAndLoad; in PerformLoadPRE() local1607 CriticalEdgePredAndLoad[Pred] = LI; in PerformLoadPRE()1619 CriticalEdgePredAndLoad.size(); in PerformLoadPRE()1641 for (auto &CEP : CriticalEdgePredAndLoad) in PerformLoadPRE()1656 for (auto &CEP : CriticalEdgePredAndLoad) in PerformLoadPRE()1741 &CriticalEdgePredAndLoad); in PerformLoadPRE()
351 MapVector<BasicBlock *, LoadInst *> *CriticalEdgePredAndLoad);