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Searched refs:ClosestHit (Results 1 – 6 of 6) sorted by relevance

/freebsd-14.2/contrib/llvm-project/clang/include/clang/Basic/
H A DHLSLRuntime.h48 ENUM_COMPARE_ASSERT(ClosestHit)
H A DLangOptions.h73 ClosestHit, enumerator
H A DAttr.td4330 "RayGeneration", "Intersection", "AnyHit", "ClosestHit",
/freebsd-14.2/contrib/llvm-project/llvm/include/llvm/TargetParser/
H A DTriple.h274 ClosestHit, enumerator
793 Env == Triple::ClosestHit || Env == Triple::Miss || in isShaderStageEnvironment()
/freebsd-14.2/contrib/llvm-project/llvm/lib/TargetParser/
H A DTriple.cpp321 case ClosestHit: return "closesthit"; in getEnvironmentTypeName()
690 .StartsWith("closesthit", Triple::ClosestHit) in parseEnvironment()
1966 static_assert(Triple::ClosestHit - Triple::Pixel == 10,
/freebsd-14.2/contrib/llvm-project/clang/lib/Sema/
H A DSemaDecl.cpp12556 case HLSLShaderAttr::ClosestHit: in CheckHLSLEntryPoint()