Searched refs:ClosestHit (Results 1 – 6 of 6) sorted by relevance
48 ENUM_COMPARE_ASSERT(ClosestHit)
73 ClosestHit, enumerator
4330 "RayGeneration", "Intersection", "AnyHit", "ClosestHit",
274 ClosestHit, enumerator793 Env == Triple::ClosestHit || Env == Triple::Miss || in isShaderStageEnvironment()
321 case ClosestHit: return "closesthit"; in getEnvironmentTypeName()690 .StartsWith("closesthit", Triple::ClosestHit) in parseEnvironment()1966 static_assert(Triple::ClosestHit - Triple::Pixel == 10,
12556 case HLSLShaderAttr::ClosestHit: in CheckHLSLEntryPoint()