Searched refs:C3V (Results 1 – 2 of 2) sorted by relevance
957 APFloat C3V = C1V; // copy for modification in ConstantFoldBinaryInstruction() local962 (void)C3V.add(C2V, APFloat::rmNearestTiesToEven); in ConstantFoldBinaryInstruction()963 return ConstantFP::get(C1->getContext(), C3V); in ConstantFoldBinaryInstruction()965 (void)C3V.subtract(C2V, APFloat::rmNearestTiesToEven); in ConstantFoldBinaryInstruction()966 return ConstantFP::get(C1->getContext(), C3V); in ConstantFoldBinaryInstruction()968 (void)C3V.multiply(C2V, APFloat::rmNearestTiesToEven); in ConstantFoldBinaryInstruction()969 return ConstantFP::get(C1->getContext(), C3V); in ConstantFoldBinaryInstruction()971 (void)C3V.divide(C2V, APFloat::rmNearestTiesToEven); in ConstantFoldBinaryInstruction()972 return ConstantFP::get(C1->getContext(), C3V); in ConstantFoldBinaryInstruction()974 (void)C3V.mod(C2V); in ConstantFoldBinaryInstruction()[all …]
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