Searched refs:BlockReachable (Results 1 – 3 of 3) sorted by relevance
58 return BlockReachable[B.getBlockID()]; in isBlockReachable()64 llvm::BitVector BlockReachable) in ControlFlowContext() argument67 BlockReachable(std::move(BlockReachable)) {} in ControlFlowContext()73 llvm::BitVector BlockReachable; variable
49 llvm::BitVector BlockReachable(Cfg.getNumBlockIDs(), false); in findReachableBlocks() local57 if (BlockReachable[Block->getBlockID()]) in findReachableBlocks()60 BlockReachable[Block->getBlockID()] = true; in findReachableBlocks()67 return BlockReachable; in findReachableBlocks()114 llvm::BitVector BlockReachable = findReachableBlocks(*Cfg); in build() local117 std::move(BlockReachable)); in build()
3392 bool BlockReachable = ReachableBlocks.count(CurrBlock); in iterateTouchedInstructions() local3396 if (!BlockReachable) { in iterateTouchedInstructions()