Searched refs:BaseIVTy (Results 1 – 1 of 1) sorted by relevance
1121 Type *BaseIVTy = BaseIV->getType()->getScalarType(); in execute() local1122 if (BaseIVTy != Step->getType()) { in execute()1127 Step = State.Builder.CreateTrunc(Step, BaseIVTy); in execute()1134 if (BaseIVTy->isIntegerTy()) { in execute()1147 IntegerType::get(BaseIVTy->getContext(), BaseIVTy->getScalarSizeInBits()); in execute()1151 VecIVTy = VectorType::get(BaseIVTy, State.VF); in execute()1174 if (BaseIVTy->isFloatingPointTy()) in execute()1184 if (BaseIVTy->isFloatingPointTy()) in execute()1185 StartIdx0 = Builder.CreateSIToFP(StartIdx0, BaseIVTy); in execute()1189 AddOp, StartIdx0, getSignedIntOrFpConstant(BaseIVTy, Lane)); in execute()