Searched refs:Alive (Results 1 – 3 of 3) sorted by relevance
21 "pmalive" - Power Module Alive clock
552 unsigned S = 0, E = DeadInsts.size(), Alive = 0; in RecursivelyDeleteTriviallyDeadInstructionsPermissive() local557 ++Alive; in RecursivelyDeleteTriviallyDeadInstructionsPermissive()560 if (Alive == E) in RecursivelyDeleteTriviallyDeadInstructionsPermissive()
15610 000a Dead or Alive 4 FightStick for Xbox 360