Searched refs:AddTopLevel (Results 1 – 1 of 1) sorted by relevance
3067 auto AddTopLevel = [&](Action *A, TargetID TargetID) { in appendTopLevelActions() local3075 AddTopLevel(CudaFatBinary, CudaArch::UNUSED); in appendTopLevelActions()3092 AddTopLevel(CudaDeviceActions[I], GpuArchList[I]); in appendTopLevelActions()