Searched refs:refineAlignment (Results 1 – 4 of 4) sorted by relevance
323 void refineAlignment(const MachineMemOperand *MMO);
1347 void refineAlignment(const MachineMemOperand *NewMMO) {1348 MMO->refineAlignment(NewMMO);
1065 void MachineMemOperand::refineAlignment(const MachineMemOperand *MMO) { in refineAlignment() function in MachineMemOperand
7128 cast<AtomicSDNode>(E)->refineAlignment(MMO); in getAtomic()7240 cast<MemIntrinsicSDNode>(E)->refineAlignment(MMO); in getMemIntrinsicNode()7412 cast<LoadSDNode>(E)->refineAlignment(MMO); in getLoad()7513 cast<StoreSDNode>(E)->refineAlignment(MMO); in getStore()7579 cast<StoreSDNode>(E)->refineAlignment(MMO); in getTruncStore()7641 cast<MaskedLoadSDNode>(E)->refineAlignment(MMO); in getMaskedLoad()7688 cast<MaskedStoreSDNode>(E)->refineAlignment(MMO); in getMaskedStore()7729 cast<MaskedGatherSDNode>(E)->refineAlignment(MMO); in getMaskedGather()7776 cast<MaskedScatterSDNode>(E)->refineAlignment(MMO); in getMaskedScatter()