Searched refs:keep_win (Results 1 – 3 of 3) sorted by relevance
335 obj->obj.keep_win = TRUE; in dlg_reallocate_gauge()380 obj->obj.keep_win = FALSE; in dlg_free_gauge()436 oldobj->obj.keep_win = FALSE; in dialog_gauge()
104 if (!(p->keep_win)) in dlg_remove_callback()568 done = (p->win == save_win) && (!p->keep_win); in dlg_getc()
419 bool keep_win; /* true to not erase window on exit */ member