Searched refs:VectorBytes (Results 1 – 2 of 2) sorted by relevance
727 for (; I < SystemZ::VectorBytes; ++I) { in isVectorConstantLegal()734 if (I == SystemZ::VectorBytes) { in isVectorConstantLegal()4292 unsigned char Bytes[SystemZ::VectorBytes];4417 if (To == SystemZ::VectorBytes) in matchDoublePermute()4595 ZeroIdx = I + SystemZ::VectorBytes; in getGeneralPermuteNode()4601 SDValue IndexNodes[SystemZ::VectorBytes]; in getGeneralPermuteNode()4626 SDValue IndexNodes[SystemZ::VectorBytes]; in getGeneralPermuteNode()4765 SmallVector<int, SystemZ::VectorBytes> NewBytes(SystemZ::VectorBytes); in getNode()4777 SmallVector<int, SystemZ::VectorBytes> NewBytesMap(SystemZ::VectorBytes); in getNode()4891 while (B < SystemZ::VectorBytes) in tryPrepareForUnpack()[all …]
157 const unsigned VectorBytes = VectorBits / 8; variable