Searched refs:VecEpilogueIterationCountCheck (Results 1 – 1 of 1) sorted by relevance
8430 BasicBlock *VecEpilogueIterationCountCheck = LoopVectorPreHeader; in createEpilogueVectorizedLoopSkeleton() local8431 VecEpilogueIterationCountCheck->setName("vec.epilog.iter.check"); in createEpilogueVectorizedLoopSkeleton()8436 VecEpilogueIterationCountCheck); in createEpilogueVectorizedLoopSkeleton()8443 VecEpilogueIterationCountCheck, LoopVectorPreHeader); in createEpilogueVectorizedLoopSkeleton()8449 VecEpilogueIterationCountCheck, LoopScalarPreHeader); in createEpilogueVectorizedLoopSkeleton()8453 VecEpilogueIterationCountCheck, LoopScalarPreHeader); in createEpilogueVectorizedLoopSkeleton()8456 VecEpilogueIterationCountCheck, LoopScalarPreHeader); in createEpilogueVectorizedLoopSkeleton()8459 VecEpilogueIterationCountCheck, in createEpilogueVectorizedLoopSkeleton()8460 VecEpilogueIterationCountCheck->getSinglePredecessor()); in createEpilogueVectorizedLoopSkeleton()8484 EPResumeVal->addIncoming(EPI.VectorTripCount, VecEpilogueIterationCountCheck); in createEpilogueVectorizedLoopSkeleton()[all …]