Searched refs:TrappingMath (Results 1 – 1 of 1) sorted by relevance
2707 TrappingMath = true; in RenderFloatingPointOptions()2739 TrappingMath = true; in RenderFloatingPointOptions()2750 TrappingMath = false; in RenderFloatingPointOptions()2813 TrappingMath = TrappingMathPresent = false; in RenderFloatingPointOptions()2818 TrappingMath = TrappingMathPresent = true; in RenderFloatingPointOptions()2838 TrappingMath = false; in RenderFloatingPointOptions()2845 TrappingMath = true; in RenderFloatingPointOptions()2865 TrappingMath = false; in RenderFloatingPointOptions()2880 TrappingMath = false; in RenderFloatingPointOptions()2923 !TrappingMath) in RenderFloatingPointOptions()[all …]