Searched refs:StateMachineFinishedBB (Results 1 – 1 of 1) sorted by relevance
3155 BasicBlock *StateMachineFinishedBB = BasicBlock::Create( in buildCustomStateMachine() local3170 A.registerManifestAddedBasicBlock(*StateMachineFinishedBB); in buildCustomStateMachine()3177 ReturnInst::Create(Ctx, StateMachineFinishedBB)->setDebugLoc(DLoc); in buildCustomStateMachine()3246 BranchInst::Create(StateMachineFinishedBB, StateMachineIsActiveCheckBB, in buildCustomStateMachine()