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Searched refs:ShuffleArray (Results 1 – 3 of 3) sorted by relevance

/freebsd-13.1/contrib/llvm-project/compiler-rt/lib/scudo/standalone/
H A Dprimary32.h371 CompactPtrT ShuffleArray[ShuffleArraySize]; in populateFreeList() local
376 ShuffleArray[I] = reinterpret_cast<CompactPtrT>(P); in populateFreeList()
379 shuffle(ShuffleArray, NumberOfBlocks, &Sci->RandState); in populateFreeList()
382 C->createBatch(ClassId, reinterpret_cast<void *>(ShuffleArray[I])); in populateFreeList()
386 B->setFromArray(&ShuffleArray[I], N); in populateFreeList()
H A Dprimary64.h377 CompactPtrT ShuffleArray[ShuffleArraySize]; in populateFreeList() local
383 ShuffleArray[I] = compactPtrInternal(CompactPtrBase, P); in populateFreeList()
386 shuffle(ShuffleArray, NumberOfBlocks, &Region->RandState); in populateFreeList()
390 CompactPtrBase, ShuffleArray[I]))); in populateFreeList()
394 B->setFromArray(&ShuffleArray[I], N); in populateFreeList()
/freebsd-13.1/contrib/llvm-project/llvm/lib/Target/X86/
H A DX86LowerAMXIntrinsics.cpp443 auto ShuffleArray = makeArrayRef(ShuffleMask); in createTileDPLoops() local
445 B.CreateShuffleVector(SubVecA, ZeroV2I16, ShuffleArray), V2F32Ty); in createTileDPLoops()
447 B.CreateShuffleVector(SubVecB, ZeroV2I16, ShuffleArray), V2F32Ty); in createTileDPLoops()