Searched refs:SetEnabledAll (Results 1 – 5 of 5) sorted by relevance
108 void SetEnabledAll(bool enabled);
183 void SetEnabledAll(bool enabled);
69 void BreakpointList::SetEnabledAll(bool enabled) { in SetEnabledAll() function in BreakpointList
220 void WatchpointList::SetEnabledAll(bool enabled) { in SetEnabledAll() function in WatchpointList
905 m_breakpoint_list.SetEnabledAll(false); in DisableAllBreakpoints()907 m_internal_breakpoint_list.SetEnabledAll(false); in DisableAllBreakpoints()922 m_breakpoint_list.SetEnabledAll(true); in EnableAllBreakpoints()924 m_internal_breakpoint_list.SetEnabledAll(true); in EnableAllBreakpoints()1184 m_watchpoint_list.SetEnabledAll(false); in DisableAllWatchpoints()1211 m_watchpoint_list.SetEnabledAll(true); in EnableAllWatchpoints()