Searched refs:SF_Undefined (Results 1 – 15 of 15) sorted by relevance
154 Res |= BasicSymbolRef::SF_Undefined; in CollectAsmSymbols()163 Res |= BasicSymbolRef::SF_Undefined; in CollectAsmSymbols()200 Res |= BasicSymbolRef::SF_Undefined; in getSymbolFlags()
26 Flags |= BasicSymbolRef::SF_Undefined; in getFlags()
237 if (Flags & object::BasicSymbolRef::SF_Undefined) in addSymbol()256 if (Flags & object::BasicSymbolRef::SF_Undefined) in addSymbol()
59 if (*FlagsOrErr & SymbolRef::SF_Undefined) in getSymbolValue()
276 if (*SymFlagsOrErr & object::SymbolRef::SF_Undefined) in isArchiveSymbol()
220 Result |= SymbolRef::SF_Undefined; in getSymbolFlags()236 Result |= SymbolRef::SF_Undefined; in getSymbolFlags()
1474 Result |= SymbolRef::SF_Undefined; in getSymbolFlags()
1867 Result |= SymbolRef::SF_Undefined; in getSymbolFlags()
218 ADefined = !(AFlags & SymbolRef::SF_Undefined); in compareSymbolAddress()226 BDefined = !(BFlags & SymbolRef::SF_Undefined); in compareSymbolAddress()288 if (SymFlags & SymbolRef::SF_Undefined) in darwinPrintSymbol()722 bool Undefined = SymFlags & SymbolRef::SF_Undefined; in sortAndPrintSymbolList()1011 else if (Symflags & object::SymbolRef::SF_Undefined) in getNMSectionTagAndName()1033 if (Symflags & object::SymbolRef::SF_Undefined) { in getNMSectionTagAndName()1271 U.SymFlags = SymbolRef::SF_Global | SymbolRef::SF_Undefined; in dumpSymbolsFromDLInfoMachO()1332 B.SymFlags = SymbolRef::SF_Global | SymbolRef::SF_Undefined; in dumpSymbolsFromDLInfoMachO()1390 L.SymFlags = SymbolRef::SF_Global | SymbolRef::SF_Undefined; in dumpSymbolsFromDLInfoMachO()1451 W.SymFlags = SymbolRef::SF_Global | SymbolRef::SF_Undefined; in dumpSymbolsFromDLInfoMachO()[all …]
103 if (*SymFlagsOrErr & object::BasicSymbolRef::SF_Undefined) in getObjectSymbolInfo()
206 if (SymFlags & object::BasicSymbolRef::SF_Undefined) in onObjLoad()
108 SF_Undefined = 1U << 0, // Symbol is defined in another object file enumerator
752 Result |= SymbolRef::SF_Undefined; in getSymbolFlags()
577 bool IsUndefined = Flags & object::BasicSymbolRef::SF_Undefined; in parseSymbols()
247 if (*FlagsOrErr & SymbolRef::SF_Undefined) in loadObjectImpl()