Searched refs:ReplayState (Results 1 – 1 of 1) sorted by relevance
487 const void *ReplayState = State->get<ReplayWithoutInlining>(); in getInlineFailedState() local488 if (!ReplayState) in getInlineFailedState()491 assert(ReplayState == CallE && "Backtracked to the wrong call."); in getInlineFailedState()